About Me & Resume

Hi, I'm Mark Auman

I am a game developer based in Brisbane and have been developing games since 2013. While I have learnt to use a variety of different game engines and programming languages over the years, I am primarily experienced with working in Unity with C#.


I am currently studying Bachelor of Games and Interactive Environments at the Queensland University of Technology (Major: Game Design, Minors: Software Technologies and CGI) where I have worked on the design and programming of various projects, along with being closely involved in the management. Thus, I specialise and want to work within roles related to design, programming and production. 


Throughout my course, I have been able to work on a variety of projects, as well as a few personal and industry projects that include games, 3D environments, 3D characters, and software tools.


I am also working for the QUT Faculty Of Science as a Research Assistant & VR Developer on QUT's Mars ARC Project and as Project Manager on QUT's Eco-Explorations Project.

Contact & Socials

Resume

Primarily a game designer and programmer with over 9 years of experience with Unity and C#. Seeking a position to further develop my design and programming skills and contribute to the development of game/software projects as part of a dedicated team.

Skills 

Experienced with the following game engines 

Proficient in the following programming languages

Unity

Unreal Engine

C#

JavaScript

Python

Experienced with the following 3D modelling, sculpting and texturing software

Maya

Substance 3D Painter 

Blender

ZBrush

Work Experience

Project Manager

Queensland University Of Technology

July 2024 - Present


Research Assistant & VR Developer

Queensland University Of Technology

July 2023 - Present


AWIC: Breaking Ground Mobile Developer 

Awesome Women In Construction

January 2023 - April 2023

Education

Bachelor of Games & Interactive Environments

Queensland University Of Technology

2020 - 2024

Certifications

Certificate III in Screen and Media

TAFE Queensland

2019

Volunteer Work

Peer Mentor

Queensland University Of Technology

January 2023 - Present

Clients & Industry Partners

BMW Group + QUT Design Academy

About

For my 2024 Games Design Capstone unit, I have been working in collaboration with BMW Group and the QUT Design Academy to develop a MINI-themed project along with the rest of the members of Team Acuity: Jake Harkins, Bec Jeffries & Nathan Prestidge. The development of this capstone project will take place over the course of semesters 1 and 2 of 2024 within the IGB300 and IGB301 units at QUT.


At this current stage, we are bound by a confidentiality agreement and can’t disclose any further details about the project.

Awesome Women In Construction

About

In 2022, I did the IGB200: Game Studio 2 Unit, which revolved around the design and development of a game project for an industry partner. My team named Team A1, was partnered with Awesome Women In Construction, who wanted us to develop a game that would encourage young women to pursue a career in construction. We developed a game called AWIC: Breaking Ground, where players assume the role of a construction manager and must strategically manage a team of workers in order to complete home construction projects within budget and on time.


Due to the success of the original PC version of the game, we were asked to develop a mobile version of the game that could be played on IOS and Android devices. While the version of the mobile port we worked on did not end up getting released, the experience  we gained from working on it was nonetheless valuable.


Game Jams

For Greed And Glory developed for Blackthornprod Game Jam #3

About

Since 2019 I have participated in game jams when possible as a way of further developing my game development skills.  Generally I participate in 48 hour game jams, but have participated in week-long game jams as well.


Through these game jams, I have been able to further learn how to rapidly design and develop game experiences outside of university in both an individual and group setting.


If you'd like to learn more about the projects I have developed as part of game jams, please click the button below.