Game Jams

Games I have made for game jams

 From time to time I participate in game jams in order to further develop my game development skills as well as for fun. Generally I participate in 48 hour game jams, but have participated in week-long game jams as well. Shown below are some game jams games I have made. 

Keep Babysitting & Nobody Cries - Global Game Jam 2024

Developed by Mark Auman, Will Hughes, Jasmine Perry & Jackson Smollen

Roles on Project: Designer & Programmer

About Keep Babysitting And Nobody Cries

In Keep Babysitting And Nobody Cries, you play as a babysitter tasked with taking care of wait for it... a baby. If the baby starts crying it's the end of the game, so you will need to keep it entertained with activities and items found throughout the house. Keep the baby laughing and entertained while also completing household chores given to you by the parents before they come back home to become the greatest babysitter.

This game was made for the Global Game Jam 2024, which had the theme 'Make Me Laugh'.

 Click the link below to play KBANC on itch.io

OTAT - GMTK Game Jam 2023 Entry

Solo Project

Roles on Project: Designer, Programmer & Artist

Ranked Overall #809 out of 6,745 entries (Top 12%)

About OTAT

OTAT is a puzzle platformer where you control two characters named OT and AT who are in love. The two have been separated and it is up to you to help them navigate through a series of puzzles so they can reunite!


This game was originally made for the GMTK 2023 Game Jam, with the theme of the jam being 'Roles Reversed'.


Throughout the game the player will be able to interact with obstacles in the rooms that OT and AT are contained within. Clicking an obstacle in one of the rooms will send it to the other room and has the potential of 'reversing its role'. A cube blocking the path of OT can now be used as a staircase by AT, or a set of dangerous spikes for AT can become a bounce pad for OT to use.


Without spoiling it, the game also adheres to the theme of the jam through its narrative. By the end of the game, the roles that OT and AT play in the narrative will have reversed from what they were at the start of the game.

 Click the link below to play OTAT on itch.io

For Greed And Glory - Blackthornprod Game Jam #3 Entry

Solo Project

Roles on Project: Designer, Programmer & Artist

Ranked Overall #70 out of 1,024 entries (Top 7%)

About For Greed and Glory

 For Greed and Glory is a bullet-hell arena shooter where players fight in the Dungeon of Avarice against an onslaught of enemies in order to get as much gold as possible. The God of Greed, Avarice, offers a deal to all those who enter the dungeon, allowing them to give up certain attributes in order to gain other attributes. For example, the less health they have the stronger their attack is, the less defense you have the more gold enemies drop and the less your fire rate is the more items will drop from enemies. In order to gain as much gold as possible, the God of Greed has created a test to see much you will sacrifice to become more, to see how far your greed will drive you... 


Made for Blackthornprod Game Jam #3,  the theme of the jam was 'Less is More'. The Game Jam Version of For Greed and Glory adheres to this theme as the 'Greed Stat' mechanic allows players to choose to give up certain stats in order to gain other stats before entering the dungeon. The less health they have the more attack they'll have, the less defense they have the more gold they'll get and the less fire rate they have the more chance items have to drop from enemies. Through this, the Greed Stat mechanic adheres to theme of the jam as it allows players to enter the dungeon with less stats in order to gain more gold or vice-versa. 

 Click the link below to play For Greed and Glory on itch.io

Toggle Arena - GMTK Game Jam 2020 Entry

Solo Project

Roles on Project: Designer, Programmer & Artist

Ranked Overall #318 out of 5,263 entries (Top 7%)

About Toggle Arena

 Toggle Arena is a arena-based bullet hell survival game where you must fight off hordes of enemies as long as you can. The catch is, the arena will toggle different settings on and off every so often; making the abilities you have, the weapons you have, the enemies you face and the arena you fight in all 'out of your control'. One minute you could be shooting your way through enemies using a shotgun, the next the controls have been reversed. With over 25 different toggles, Toggle Arena not only gets more difficult as the game goes on, but as you adapt to the new rules and circumstances the arena throws at you. 

 Click the link below to play Toggle Arena on itch.io

Give And You Shall Receive - Yogscast Game Jam 2019 Entry

Solo Project

Roles on Project: Designer, Programmer & Artist

Ranked Overall #65 out of 335 entries (Top 20%)

About Give And You Shall Receive

Give and You Shall Receive is a wave-based survival game & sequel to 'One Shot In The Chamber' where the player must survive hordes of enemies by gunning them down. The catch is that after every wave, the player must choose to give up something in order to receive something in return, changing up how they play the game.

One Shot In The Chamber - GMTK Game Jam 2019 Entry

Solo Project

Roles on Project: Designer, Programmer & Artist

Ranked Overall #429 out of 2,552 entries (Top 17%)

About One Shot In The Chamber

One Shot In The Chamber is a wave-based survival game made for the 2019 GMTK Game Jam which centres around the theme of "Only One". In One Shot In The Chamber, you must survive waves of enemies that will come at you relentlessly. The catch is, you have only one weapon, a single bullet. Fortunately, your bullet is magic and can be summoned back to you or teleported to. Using this ability, you must survive the onslaught of enemies that will come your way.

 Click the link below to play One Shot In The Chamber on itch.io